![]() ini modification also hampers your ability to modify other settings in game, because while it will stay for the rest of that session, it won't write to the. To make matters worse, these are basically unsupported resolutions, and the HUD fails to scale by default, meaning that you can end up with a tiny UI unless you go modify those files or use a mod to do so. ini minigame and dance around, modifying three separate files and setting them to read only. ini files or use a mod that is set up to do so.Īs for the resolution, by default the game's launcher supports up to 1080p, which is a far cry from "not limited in any way." Instead, just like with the frame rate, you have to go launch the. ![]() Additionally, if you decide that you don't care about it, you can't just turn off the default frame rate lock in menus, instead you have to go and edit three separate. The game still suffers from having an engine that ties its physics to frame rate, meaning that if you speed the game up and let it run free, the game's physics breaks down as it keeps going faster and faster animation speeds. In saying it wouldn't be limited in any way, it was implied that they had fixed those issues and made it unlocked by default right? Well, no and no. Fallout 4 still uses the same physics engine as Skyrim, which was locked at 60 FPS until modders got at it and then promptly put it back on as they found out that Skyrim's physics engine was tied to the frame rate lock.
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